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A hierarchy of animated constraints that display how to move an object in world space while preservi...
Sets an "IsMirror" parameter to true on your mirror clone
Sets an "IsRendering" parameter to true when being looked at
A contact system to detect world collision.
A world-fixed object, held in place with a constraint
A system for forcing the mirror clone to be enabled
A constraint system with spring behavior
Places an object at the hit point of a raycast
Tracking for contacts, by contacts.
VRLabs' Instancing system that copies files over for use in the Assets directory and can also runs i...
System for playing animations for only a single player in an instance
Constraints with adjustable damping effects